bio de Kôji Kôndo Nombre nativo: Fecha de Nacimiento: Lugar de nacimiento: Género: Twitter: Obras de Kôji Kôndo Entrevistas a Kôji Kôndo Artículos sobre Kôji Kôndo Noticias relacionadas con Kôji Kôndo The Legend of Zelda: The Symphony of the Goddesses en España en noviembrejueves, 26 marzo, 2015La adaptación sinfónica de la banda sonora de la […] [5] By creating mostly jingles and sound effects, he was able to overcome the challenges of early arcade sound hardware. [18], Kondo's music for Super Mario Bros. was designed around the feeling of motion that mirrors the player's physical experience. In my opinion, Koji Kondo … He is known for his work on Scott Pilgrim ... Born: August 13, 1961 Mario vs. Donkey Kong: Minis March Again! Source: ZeldaPower ・Article & Photography: Ukee. After working on the soundtrack of the original Punch-Out!! View credits, reviews, tracks and shop for the 1996 CD release of Super Mario 64 Original Soundtrack on Discogs. In 1995, he composed for the sequel to Super Mario World, Yoshi's Island. Twitter; Sign in. After finishing the soundtrack to Super Mario World, Kondo was in charge of the sound programming for Pilotwings (1990), while also composing the "Helicopter Theme" for it, and created the sound effects for Star Fox (1993). Position You're supposed to apply to many different companies, but I saw the Nintendo ad, and had a love of making synthesizers, and loved games, and thought – that's the place for me. When new sound staffers started joining Nintendo EAD, Kondo took on the role of Group Manager of the Sound Department, a position in which he supervises and organizes all of the music composers and sound designers of EAD, as well as sound support and supervision for other titles on the Mario, Zelda and Star Fox franchises developed by external companies. [2] In 1985, Nintendo started marketing the Famicom abroad as the Nintendo Entertainment System (NES) to capitalize on the 1983 video game crash that had devastated Atari, Inc. and other companies. [9][10], Kondo returned to the Super Mario series to produce the scores to Super Mario Bros. 3 (1988) and the SNES launch title Super Mario World (1990). -Manga Author / Illustrator- Motor sports painting is my life work. Download for free in PDF / MIDI format, or print directly from our site. His most known works are featured in the Mario and The Legend of Zelda and Star Fox series. Koji Kondo is a video game score composer who works at Nintendo. Koji Kondo; Informasi pribadi; Nama lengkap: Koji Kondo: Tanggal lahir 28 April 1972: Tempat lahir: Prefektur Aichi, Jepang: Tanggal meninggal: 17 April 2003 (umur 30) Posisi bermain: Gelandang: Karier senior* Tahun: Tim: Tampil (Gol) 1991-1998: Matsushita Electric / … El magistral Kōji Kondō nació en la ciudad de Nagoya el 13 de agosto de 1961. Koji Kondo近藤浩治こんどう こうじ [15][16][17], Kondo attended the world premiere of Play! Si hace no mucho os hablaba de Nobuo Uematsu como ese gran participante que es de la banda sonora de nuestras vidas, no menos alabanzas merece Kondo, quien perfectamente merece estar considerado entre los grandes nombres que forman parte de la leyenda de Nintendo , y por extensión de todo el mundo del videojuego. Sound Supervisor / Composer See new and popular Koji Kondo songs, uploaded by Musescore users, connect with a community of musicians who love to write and play music. He successfully applied for the job without requiring any demo tapes. University tu contraseña ¿Olvidaste tu contraseña? (1984). He is most known for composing music and contributing sound effects and for video games like Super Mario Bros, The Legend of Zelda, Super Mario World, Ocarina of Time, Golf, Star Fox 64, Punch-Out!! Chibi Robo! Shortly after, Kondo was assigned as the sound designer on the 1985 game Super Mario Bros. His work on the game, especially the overworld musical theme, has often been cited as among the most memorable in video game history. [5], Even before officially joining Nintendo, his first product is the audio for Nintendo's arcade game Punch-Out!! -- Composition & Arrangement, Forgotten Isle -- Composition & Arrangement, Bowser's Castle -- Composition & Arrangement, Bowser's Castle: Main Courtyard -- Composition & Arrangement, RoboBrood Battle -- Composition & Arrangement, Run, Jump, Throw! He improved his skills in the instrument in a cover band that played jazz and rock music. [20][21] As a result, Kondo based a number of the score around genres that are primary used for dancing, such as Latin music and the waltz. Happy Richie Dai Souji, Nintendo Power: Inside Zelda: Twilight Princess, Iwata Asks: Original Super Mario Developers, Iwata Asks: The Legend of Zelda: Ocarina of Time, Super Mario Bros. Koji Kondo: Músico y compositor japonés, se ha destacado principalmente en las bandas sonoras de los videojuegos, ha credo un estilo propio, es considerado uno de los compositores más destacados del género. [2] Kondo studied at the Art Planning Department of Osaka University of Arts,[3] but was never classically trained or academically dedicated to music. [2] He composed the music for the hit releases Super Mario Bros. (1985)[6] and The Legend of Zelda (1986),[7] of which 60 million copies were sold in total and which established some of the most well-known melodies in the video game industry. I interviewed with one company, Nintendo, and that's where I've been ever since. Company And now for our special preface interview, featuring the mastermind behind the music of Mario and Zelda, a man who continues to fascinate game fans around the world, Nintendo’s Koji Kondo. -- Composition & Arrangement, Ocarina "Inverted Song of Time" -- Composition & Arrangement, Ocarina "Song of Double Time" -- Composition & Arrangement, Termina Field -- Composition & Arrangement, Small Item Catch -- Composition & Arrangement, Southern Swamp -- Composition & Arrangement, Magic Hags' Potion Shop -- Composition & Arrangement, Woods of Mystery -- Composition & Arrangement, Ocarina "Sonata of Awakening" -- Composition & Arrangement, Sonata of Awakening -- Composition & Arrangement, Ocarina "Song of Soaring" -- Composition & Arrangement, Song of Soaring -- Composition & Arrangement, Woodfall Rises -- Composition & Arrangement, Woodfall Temple -- Composition & Arrangement, Southern Swamp Clears -- Composition & Arrangement, Giants' Theme -- Composition & Arrangement, Ocarina "Oath to Order" -- Composition & Arrangement, Oath to Order -- Composition & Arrangement, Gorman Track -- Composition & Arrangement, Mountain Village -- Composition & Arrangement, Ocarina "Goron Lullaby Intro" -- Composition & Arrangement, Goron Village -- Composition & Arrangement, Ocarina "Goron Lullaby" -- Composition & Arrangement, Goron Lullaby -- Composition & Arrangement, Snowhead Temple -- Composition & Arrangement, Snowhead Clear -- Composition & Arrangement, Goron Race Goal -- Composition & Arrangement, Romani Ranch -- Composition & Arrangement, Ocarina "Epona's Song" -- Composition & Arrangement, Bremen March -- Composition & Arrangement, Ghost Attack -- Composition & Arrangement, Missed Event 1 -- Composition & Arrangement, Cremia's Carriage -- Composition & Arrangement, Missed Event 2 -- Composition & Arrangement, Great Bay Coast -- Composition & Arrangement, Marine Research Laboratory -- Composition & Arrangement, Pirates' Fortress -- Composition & Arrangement, Drums Practice -- Composition & Arrangement, Bass Practice -- Composition & Arrangement, Piano Practice -- Composition & Arrangement, Bass & Guitar Session -- Composition & Arrangement, Ocarina "New Wave Bossa Nova" -- Composition & Arrangement, New Wave Bossa Nova -- Composition & Arrangement, Great Bay Temple -- Composition & Arrangement, The Indigo-Go's -- Composition & Arrangement, Ballad of the Wind Fish -- Composition & Arrangement, Ikana Valley -- Composition & Arrangement, Ocarina "Song of Storms" -- Composition & Arrangement, Sharp's Curse -- Composition & Arrangement, Music Box House -- Composition & Arrangement, Ikana Castle -- Composition & Arrangement, Ocarina "Elegy of Emptiness" -- Composition & Arrangement, Elegy of Emptiness -- Composition & Arrangement, Stone Tower Temple -- Composition & Arrangement, Stone Tower Temple Upside-down -- Composition & Arrangement, Calling the Four Giants -- Composition & Arrangement, Majora's Mask Battle -- Composition & Arrangement, Majora's Incarnate Battle -- Composition & Arrangement, Majora's Wrath Battle -- Composition & Arrangement, Moon's Destruction -- Composition & Arrangement, The Giants' Exit -- Composition & Arrangement, The End / Credits -- Composition & Arrangement, Delfino Plaza -- Composition & Arrangement, Bianco Hills -- Composition & Arrangement, Secret Course -- Composition & Arrangement, Ricco Harbor -- Composition & Arrangement, Gelato Beach -- Composition & Arrangement, Piranha Plant's Lullaby -- Composition, Cello, Super Mario Bros. Medley -- Composition & Arrangement, Performer, Oni Fortress -- Composition & Arrangement, Organ, The Legend of Zelda: Orchestra Piece (Teaser Music) #2 -- Composition & Arrangement, Rosalina in the Observatory 1 -- Composition & Arrangement, Rosalina in the Observatory 2 -- Composition & Arrangement, Rosalina in the Observatory 3 -- Composition & Arrangement, In Remembrance of Byrne -- Composition & Arrangement, Lokomo's Farewell -- Composition & Arrangement, Yoshi Star Galaxy -- Composition & Arrangement, Starship Mario 1 -- Composition & Arrangement, Starship Mario 2 -- Composition & Arrangement, Starship Mario 3 -- Composition & Arrangement, Bowser Jr.'s Fiery Flotilla -- Composition & Arrangement, Legend of Skyloft -- Composition & Arrangement, Chainlink Charge -- Composition & Arrangement, Sunshine Seaside -- Composition & Arrangement, Steam Gardens -- Composition & Arrangement, Steam Gardens: Sherm -- Composition & Arrangement, Torkdrift Battle -- Composition & Arrangement, Cappy was Kidnapped! Koji Kondo. DidYouKnowGaming? Koji Kondo. Kondo was born in Nagoya, Japan, on August 13, 1961. Osaka University of Arts A Video Game Symphony at the Rosemont Theater in Rosemont, Illinois in May 2006, where his music from the Super Mario Bros. and The Legend of Zelda series was performed by a full symphony orchestra. Also composed the "Helicopter Theme". Compositor reconocido por sus bandas sonoras para varios videojuegos producidos por Nintendo, y que también trabaja para la televisión. Hoy os traemos un tema de sobra conocido por tod@s… y es el «Super Mario Bros Theme» por el gran Kōji Kondō, nacido en Nagoya, Japón, el 13 de agosto de 1961.. Es mundialmente reconocido por sus bandas sonoras para varios videojuegos producidos por Nintendo.Es junto con Nobuo Uematsu, y Koichi Sugiyama uno de los compositores más destacados del género. While he isn't as much involved with the game soundtracks as before, Kondo has still provided a few tracks for some titles on the Mario and Zelda series. However, he is the first at Nintendo to actually specialize in musical composition. The main theme is iconic in popular culture and has been featured in more than 50 concerts,[2] been a best-selling ringtone,[8] and been remixed or sampled by various musicians. Koji Kondo (Japanese: 近藤 浩治, Hepburn: Kondō Kōji, born August 13, 1961) is a Japanese music composer, pianist, and music director who works for the video game company Nintendo.He is best known for his involvement in numerous contributions in the Mario and The Legend of Zelda series of video games, among others produced by the company. [citation needed] He also attended and performed in a series of three concerts celebrating the 25th anniversary of The Legend of Zelda series in late 2011. Descubre ediciones, críticas, listas de canciones, recomendaciones y mucho más acerca de Koji Kondo - The Legend Of Zelda: 25th Anniversary (Special Orchestra CD) en Discogs. [1] He began taking lessons on the electronic organ from the age of five. Developer Interview - NES Classic Edition, The Legend of Zelda Developer Interview - NES Classic Edition, A Music Trivia Tour with Nintendo's Koji Kondo - IGN, https://twitter.com/NintendoAmerica/status/1128795333050290176, https://www.destructoid.com/super-mario-3d-world-composers-talks-cats-dogs-and-more-264473.phtml, http://iwataasks.nintendo.com/interviews/#/wii/mario25th/4/1, https://www.ign.com/articles/2014/12/10/a-music-trivia-tour-with-nintendos-koji-kondo, http://iwataasks.nintendo.com/interviews/#/wii/super-mario-all-stars/0/4, https://web.archive.org/web/20150929062439/http://www.1up.com/news/mario-music, https://www.ign.com/articles/2011/11/11/behind-the-scenes-of-zelda-skyward-sword, https://nintendo.fandom.com/wiki/Koji_Kondo?oldid=594462, Course Clear Fanfare -- Composition & Arrangement, Scene Change Theme -- Composition & Arrangement, Underground BGM -- Composition & Arrangement, Invincible Theme -- Composition & Arrangement, Underwater BGM -- Composition & Arrangement, Mario Name Entry -- Composition & Arrangement, Overworld Theme -- Composition & Arrangement, Underworld Theme -- Composition & Arrangement, Death Mountain Theme -- Composition & Arrangement, Treasure Chest Fanfare -- Composition & Arrangement, Correct Solution -- Composition & Arrangement, Triforce Fanfare -- Composition & Arrangement, Ganon's Appaerance and Defeat Fanfare -- Composition & Arrangement, Zelda Rescued Fanfare -- Composition & Arrangement, Ending Theme -- Composition & Arrangement, Castle Town Theme -- Composition & Arrangement, Invincible / Bonus Game -- Composition & Arrangement, Inside the Castle Theme -- Composition & Arrangement, Murasame Castle Theme -- Composition & Arrangement, Before the Last Boss Theme -- Composition & Arrangement, Crushing the Mysterious Living Object Theme -- Composition & Arrangement, Player Select -- Composition & Arrangement, Ground Theme -- Composition & Arrangement, Underground Theme -- Composition & Arrangement, First Chapter ~Inside the House~ -- Composition & Arrangement, First Chapter ~On the Path to the Mountain~ -- Composition & Arrangement, Second Chapter ~Inside the House~ -- Composition & Arrangement, Second Chapter ~Story of the Dragon~ -- Composition & Arrangement, Second Chapter ~Inside the House (Night)~ -- Composition & Arrangement, Third Chapter ~Morning~ -- Composition & Arrangement, Third Chapter ~Oni Fortress~ -- Composition & Arrangement, Third Chapter ~Inside the Fortress~ -- Composition & Arrangement, Fourth Chapter ~Neighbouring Village~ -- Composition & Arrangement, Fourth Chapter ~Lake~ -- Composition & Arrangement, Fourth Chapter ~Hinoe-Sama~ -- Composition & Arrangement, Fifth Chapter ~Castle Ruins~ -- Composition & Arrangement, Fifth Chapter ~Oni's Gate Keeper~ -- Composition & Arrangement, Fifth Chapter ~Hinoe-Sama~ -- Composition & Arrangement, Sixth Chapter ~Forest~ -- Composition & Arrangement, Sixth Chapter ~Strange Forest~ -- Composition & Arrangement, Sixth Chapter ~Sparrow's House~ -- Composition & Arrangement, Seventh Chapter ~Shinohara~ -- Composition & Arrangement, Seventh Chapter ~Cave~ -- Composition & Arrangement, Seventh Chapter ~Ohana~ -- Composition & Arrangement, Eight Chapter ~Giant Dragon~ -- Composition & Arrangement, Ninth Chapter ~Final Scene~ -- Composition & Arrangement, World 1 Map (Grass Land) -- Composition & Arrangement, World 2 Map (Desert Hill) -- Composition & Arrangement, Athletic BGM -- Composition & Arrangement, World 3 Map (Ocean Side) -- Composition & Arrangement, Slot Theme / Nervous Breakdown Theme -- Composition & Arrangement, World 4 Map (Big Island) -- Composition & Arrangement, World 5 Map (The Sky) -- Composition & Arrangement, Enemy Battle -- Composition & Arrangement, World 6 Map (Iced Land) -- Composition & Arrangement, Fortress BGM -- Composition & Arrangement, Fortress Boss -- Composition & Arrangement, Fireworks Fanfare -- Composition & Arrangement, Warp Whistle Sound -- Composition & Arrangement, Warp Zone (World 5 Sky Map) -- Composition & Arrangement, World 7 Map (Pipe Maze) -- Composition & Arrangement, King's Chamber -- Composition & Arrangement, World 8 Map (Castle of Bowser) -- Composition & Arrangement, The Evil King Bowser -- Composition & Arrangement, Bowser Defeated -- Composition & Arrangement, World Clear Fanfare -- Composition & Arrangement, Map 1 (Yoshi's Island) -- Composition & Arrangement, Map 2 (Ground) -- Composition & Arrangement, Map 3 (Vanilla Dome) -- Composition & Arrangement, Map 4 (Star World) -- Composition & Arrangement, Map 5 (Forest of Illusion) -- Composition & Arrangement, Bowser Castle Emerges -- Composition & Arrangement, Map 6 (Bowser Castle) -- Composition & Arrangement, Map 7 (Special) -- Composition & Arrangement, Ghost House BGM -- Composition & Arrangement, Switch Theme -- Composition & Arrangement, Invincible BGM -- Composition & Arrangement, Bonus Screen BGM -- Composition & Arrangement, Bonus Screen Clear Fanfare -- Composition & Arrangement, Koopaling Theme (Fortress Boss) -- Composition & Arrangement, Koopaling Castle Clear Demo & Egg is Rescued -- Composition & Arrangement, Koopaling Castle Clear Demo Theme -- Composition & Arrangement, Castle Clear Fanfare -- Composition & Arrangement, The Evil King Bowser Theme -- Composition & Arrangement, Princess Peach is Rescued -- Composition & Arrangement, Opening Demo -- Composition & Arrangement, Time of the Falling Rain -- Composition & Arrangement, Kakariko Village -- Composition & Arrangement, Master Sword Demo -- Composition & Arrangement, Turned into a Rabbit -- Composition & Arrangement, Soldiers of Kakariko Village -- Composition & Arrangement, Guessing-Game House -- Composition & Arrangement, Select Screen -- Composition & Arrangement, Hidden Mountain & Forest -- Composition & Arrangement, Hyrule Castle -- Composition & Arrangement, Palace Dungeon -- Composition & Arrangement, Boss ~Theme~ -- Composition & Arrangement, Boss Clear Fanfare -- Composition & Arrangement, Dark World Dungeon -- Composition & Arrangement, Fortune-Telling House -- Composition & Arrangement, Princess Zelda's Rescue -- Composition & Arrangement, The Great Fairy Appears -- Composition & Arrangement, The Dark Wizard transforms into Ganon -- Composition & Arrangement, Ganon's Message -- Composition & Arrangement, Ganon Battle -- Composition & Arrangement, Triforce Chamber -- Composition & Arrangement, Nintendo Mark -- Composition & Arrangement, Story Music Box -- Composition & Arrangement, Yoshi's Island -- Composition & Arrangement, Yoshi Start Demo -- Composition & Arrangement, Training Course -- Composition & Arrangement, Flower Field -- Composition & Arrangement, Goal & Score -- Composition & Arrangement, Castle & Fortress -- Composition & Arrangement, Kamek's Theme -- Composition & Arrangement, Obstacle Course -- Composition & Arrangement, In Front of the Boss' Room -- Composition & Arrangement, Big Boss Theme -- Composition & Arrangement, Big Boss Clear -- Composition & Arrangement, Powerful Baby -- Composition & Arrangement, Bowser Clear -- Composition & Arrangement, Luigi Rescued -- Composition & Arrangement, Peach's Message -- Composition & Arrangement, Inside the Castle Walls -- Composition & Arrangement, Looping Steps -- Composition & Arrangement, Dire, Dire Docks -- Composition & Arrangement, Lethal Lava Land -- Composition & Arrangement, Cool, Cool Mountain -- Composition & Arrangement, Big Boo's Haunt -- Composition & Arrangement, Merry-Go-Round -- Composition & Arrangement, Cave Dungeon -- Composition & Arrangement, Piranha Plant's Lullaby -- Composition & Arrangement, Powerful Mario -- Composition & Arrangement, Toad's Message -- Composition & Arrangement, Race Fanfare -- Composition & Arrangement, Star Catch Fanfare -- Composition & Arrangement, Course Clear -- Composition & Arrangement, Bowser's Message -- Composition & Arrangement, Bowser's Road -- Composition & Arrangement, Bowser's Theme -- Composition & Arrangement, Ultimate Bowser -- Composition & Arrangement, Ultimate Bowser Clear -- Composition & Arrangement, Snow Mountain (Unused Version) - Composition & Arrangement, Piranha Plant's Lullaby - Piano -- Composition, Piano, Opening Theme -- Composition & Arrangement, Select Theme -- Composition & Arrangement, Destinations -- Composition & Arrangement, Versus Select -- Composition & Arrangement, Bill's Theme -- Composition & Arrangement, Katt's Theme -- Composition & Arrangement, Mission Accomplished -- Composition & Arrangement, Mission Failed -- Composition & Arrangement, Credits Theme -- Composition & Arrangement, Enter Ganondorf -- Composition & Arrangement, Fairy Flying -- Composition & Arrangement, Kokiri Forest -- Composition & Arrangement, Open Treasure Box -- Composition & Arrangement, Item Catch Fanfare -- Composition & Arrangement, Small Item Catch Fanfare -- Composition & Arrangement, Inside the Deku Tree -- Composition & Arrangement, Heart Container Get Fanfare -- Composition & Arrangement, Legend of Hyrule -- Composition & Arrangement, Spiritual Stone Get Fanfare -- Composition & Arrangement, Fairy Ocarina Get Fanfare -- Composition & Arrangement, Hyrule Field Theme -- Composition & Arrangement, Kaepora Gaebora's Theme -- Composition & Arrangement, Shooting Gallery -- Composition & Arrangement, Hyrule Castle Courtyard -- Composition & Arrangement, Zelda's Lullaby -- Composition & Arrangement, Zelda's Theme -- Composition & Arrangement, Epona's Song -- Composition & Arrangement, LonLon Ranch -- Composition & Arrangement, Hyrule Field Morning Theme -- Composition & Arrangement, Saria's Song -- Composition & Arrangement, Dodongo's Cavern -- Composition & Arrangement, Middle Boss Battle -- Composition & Arrangement, Dinosaur Boss Battle -- Composition & Arrangement, Zora's Domain -- Composition & Arrangement, Great Fairy's Fountain -- Composition & Arrangement, Lord Jabu-Jabu -- Composition & Arrangement, Song of Time -- Composition & Arrangement, Temple of Time -- Composition & Arrangement, Door of Time -- Composition & Arrangement, Master Sword -- Composition & Arrangement, Ganondorf's Theme -- Composition & Arrangement, Chamber of the Sages -- Composition & Arrangement, Medal Get Fanfare -- Composition & Arrangement, Sheik's Theme -- Composition & Arrangement, Horse Race Goal -- Composition & Arrangement, Ingo's Theme -- Composition & Arrangement, Escape from LonLon Ranch -- Composition & Arrangement, Kakariko Village Orchestral Version -- Composition & Arrangement, Song of Storms -- Composition & Arrangement, Windmill Hut -- Composition & Arrangement, Minuet of Forest -- Composition & Arrangement, Forest Temple -- Composition & Arrangement, Bolero of Fire -- Composition & Arrangement, Serenade of Water -- Composition & Arrangement, Water Temple -- Composition & Arrangement, Nocturne of Shadow -- Composition & Arrangement, Prelude of Light -- Composition & Arrangement, Shadow Temple -- Composition & Arrangement, Gerudo Valley -- Composition & Arrangement, Requiem of Spirit -- Composition & Arrangement, Kotake & Koume's Theme -- Composition & Arrangement, Reunion with Princess Zelda -- Composition & Arrangement, Ganon's Castle Bridge -- Composition & Arrangement, Ganon's Castle Underground -- Composition & Arrangement, Ganon's Tower -- Composition & Arrangement, Ganondorf Battle -- Composition & Arrangement, Escape from Ganon's Castle -- Composition & Arrangement, Seal of Six Sages -- Composition & Arrangement, Ocarina of Time -- Composition & Arrangement, Majora's Theme -- Composition & Arrangement, Happy Mask Salesman's Theme -- Composition & Arrangement, Clock Town, First Day -- Composition & Arrangement, Fairy's Fountain -- Composition & Arrangement, Mayor's Meeting -- Composition & Arrangement, Guru-Guru's Song -- Composition & Arrangement, Clock Town, Second Day -- Composition & Arrangement, Kamaro's Dance -- Composition & Arrangement, Swordman's School -- Composition & Arrangement, Get a Heart Container!